hardware and SCE screen capture
Posted: Mon Nov 30, 2015 2:50 pm
I am using an SCE screen capture over a small area of my screen as there is a random effects generator (vidualizer) that creates some things i want to display on the lights.
this works except it seems my MADRIX and system get bogged down when that effect is called.. to the point that delays occur trying to switch to another storage place.
my hardware is a core i7-3770 with 8 GB RAM, running MADRIX, Light-O-Rama, and the small (200X200) window of the G-force. I am controlling 18 universes of lights via ART-NET. I am using the onboard Video of the Machine, output to a single 1920 x 1080 monitor.
is the slowness im exoeriencing just likely ive run the machine too hard? or need a better Video card?
im running WIndows 7 Ultimate x64.
-Christopher
this works except it seems my MADRIX and system get bogged down when that effect is called.. to the point that delays occur trying to switch to another storage place.
my hardware is a core i7-3770 with 8 GB RAM, running MADRIX, Light-O-Rama, and the small (200X200) window of the G-force. I am controlling 18 universes of lights via ART-NET. I am using the onboard Video of the Machine, output to a single 1920 x 1080 monitor.
is the slowness im exoeriencing just likely ive run the machine too hard? or need a better Video card?
im running WIndows 7 Ultimate x64.
-Christopher