Search found 13 matches
- Sun May 23, 2021 4:14 pm
- Forum: Experiences And 'How To' - Questions
- Topic: Combination of cue triggers, timecode and MIDI?
- Replies: 3
- Views: 13905
Re: Combination of cue triggers, timecode and MIDI?
Interesting solution! Yeah I'll shoot this over to you now. We can continue this conversation via email
THanks guys!
THanks guys!
- Fri May 21, 2021 1:17 pm
- Forum: Experiences And 'How To' - Questions
- Topic: Combination of cue triggers, timecode and MIDI?
- Replies: 3
- Views: 13905
Re: Combination of cue triggers, timecode and MIDI?
Interesting, it seems like the behavior of a timecode triggered cue being held on regardless of other triggers is only happening when the timecode window is up and selected. If I close the timecode window or I select "Layer Control" from the drop down I can trigger other cues via MIDI and ...
- Thu May 20, 2021 6:30 pm
- Forum: Experiences And 'How To' - Questions
- Topic: Combination of cue triggers, timecode and MIDI?
- Replies: 3
- Views: 13905
Combination of cue triggers, timecode and MIDI?
I'm setting up a show where we need certain cues to trigger at specific times (via timecode). Other cues need to be triggered via the follow cue function and still others need to be triggered via MIDI commands. The problem I'm having is that whenever I have some cues that are set to timecode, I can'...
- Thu May 20, 2021 6:26 pm
- Forum: Experiences And 'How To' - Questions
- Topic: Triggering a "Random" Cue
- Replies: 1
- Views: 8758
Triggering a "Random" Cue
Hey there,
working on a show where the client has requested a look that would cycle through storage places at random. Is this possible via scripting?
I would like to trigger this with a midi command. LMK your thoughts.
working on a show where the client has requested a look that would cycle through storage places at random. Is this possible via scripting?
I would like to trigger this with a midi command. LMK your thoughts.
- Thu Jul 25, 2019 11:53 pm
- Forum: Wishes And Feature Requests
- Topic: Updating Mapping Presets
- Replies: 3
- Views: 45691
Updating Mapping Presets
Hi there, I make extensive use of pixel groups in the Map presets on my layers while setting up comps. I've noticed that when I update the pixel groups, the map presets do not update. I have to go into each one of my layers in each comp and re-select the appropriate Map preset. Why can't these auto-...
- Wed Aug 08, 2018 9:22 am
- Forum: Experiences And 'How To' - Questions
- Topic: Best PC for Madrix & ShowCad on one machine.
- Replies: 4
- Views: 52875
Re: Best PC for Madrix & ShowCad on one machine.
Hey there, I'm using an HP Z820 workstation for my Madrix heavy-lifting. I'm using it to process a patch size of 2630x1056x3. It's got 20 processor cores running at 2.8Ghz. 128GB RAM and an NVidia Quadro K6000. I can run a reasonable stack of effects at around 30fps... I was going to build a machine...
- Sat Jul 21, 2018 2:56 am
- Forum: Wishes And Feature Requests
- Topic: Scrolling buttons for Layer Stack
- Replies: 1
- Views: 32444
Scrolling buttons for Layer Stack
When I'm stacking up layers of effects and the space taken up by the effects layers tabs exceeds the amount of room on the panel, there is no effective way to "scroll" left and right along the effects tabs. This makes it really annoying to navigate through the effects layers on complex pat...
- Sat Jul 21, 2018 1:53 am
- Forum: Bug Reports
- Topic: Spout CAM seems to be broken :(
- Replies: 1
- Views: 32338
Spout CAM seems to be broken :(
Spout CAM seems to not be working in Madrix5. Really sucks too because it's essential to my workflow. SCE Capture just doesn't recognize it as an input source. Could this be a 32-bit vs 64-bit compatibility issue? Would love it if this could get a fix sooner rather than later!
- Sat Jul 21, 2018 1:49 am
- Forum: Experiences And 'How To' - Questions
- Topic: Madrix on MACPRO running windows
- Replies: 4
- Views: 51889
Re: Madrix on MACPRO running windows
I'm using a 20-core HP Z820. It's.... ridiculous. You cannot get a MAC based system with these specs and with Madrix the most important factor in terms of effects performance is the number of CPU cores available on the machine. I'm running a HUGE patch (2630x1056x3) and with a few effects stacked in...
- Sat Jul 21, 2018 1:41 am
- Forum: Experiences And 'How To' - Questions
- Topic: Importing 3D Objects
- Replies: 2
- Views: 36477
Re: Importing 3D Objects
Hey Xenu, we recently had to do this very thing and ended up developing a custom patch in Grasshopper (for Rhino 6) that takes a 3D model and allows you to set a number of pixels along a spline and export those x,y,z coordinates into a CSV. it's not a very streamlined process, and it seems like ever...